Detect
Take out the EMF scanner and switch it on. Its lights climb as a ghost gets closer, and the red light means she is right here.
A Myanmar horror game
You are a spectral agent on the night shift. Scan the old house, pull the glowing souls out of the dark, seal them and survive until dawn.
Your shift
Every night in the house follows the same work. Learn it once and the dark gets easier.
Take out the EMF scanner and switch it on. Its lights climb as a ghost gets closer, and the red light means she is right here.
The Phantom Gun pulls an orb out of the dark. Hold the pull, keep it aimed, and watch the heat: a hot gun lets the orb run.
Walk the orb to the generator. It makes a MEP capsule. Put the MEP in a Faraday cage and hand it in at the Drop Table.
The NPC checks your cage and gives you a point. Spend it on the gun, the EM unit, the MEP or the radio.
Play
The game runs in your browser. Its files are kept on your device, so the next visit starts at once. Your agent account works here and in the game.
Looking at this device.
A small cookie remembers which version you have.
On a phone you get a joystick, a look pad and big buttons. Tap the bar at the bottom for the gun, scanner and injector.
Gallery
The house and the props of the game were modeled by May Thinzar Khin. Turn them with your finger or the mouse. They can be viewed on this page only, they cannot be downloaded.
Protected art. All rights reserved, see the license.
Leaderboard
One best night for each agent. A soul sealed is 100 points, a cage checked is 500, a night survived is 250.
Agent registry
Pick a codename and a password. The registry gives you an Agent ID. Use the same account on this page and inside the game, and your best night goes on the board.
Credits and license
Every creator keeps the rights to their own work. Please respect it.
The game design: the rules, the nights and how Spectral Agents plays.
© 2026 Ayar Min. All rights reserved.
The sound: the music, the voices and the sound effects.
© 2026 Wai Yan Min Thu. All rights reserved.
The code: the game, this website, the Agent accounts and the leaderboard.
© 2026 Swan Htet. All rights reserved.
The 3D art: the GCC house, the props and the equipment, and the models in the gallery.
© 2026 May Thinzar Khin. All rights reserved.Leikpyar Hunters / Spectral Agents is made of the work of four creators. Each creator holds the copyright of their own part: the game design, the sound and music, the code, and the 3D models, textures and artwork (the GCC house, the EM unit, the MEP capsule, the Faraday cage, the injector, the scanner, the Phantom Gun and almost all the other models of the game).
To ask a creator for written permission, contact the team.
Privacy
What we keep, what we do not, and who can see it.
When you create an agent, Google reCAPTCHA checks that you are a person. Google's own privacy policy and terms apply to that check.
Your codename, score and rank are shown on the public high score board. Nothing else about you is public. We do not sell your data and we do not share it with advertisers.
To delete your agent and all its data, or to ask a question, contact the team. See the license section.